Cookies
A short list, because there is not much: the cookies this site sets, what each one is for, and what your browser keeps for you on its own. We show the notice once; this page is here whenever you want to look again.
Keeping you signed in
Always onThese cookies keep you signed in, carry the two-factor step while you sign in, and remember what you answered at sign-up and here.
el.session_token— Keeps you signed in for a week; it is the key to your session and nothing in the page can read it.el.session_data— A sixty-second copy of who you are, so every page does not ask the database again.el.two_factor— Carries the two-factor step between your password and your code, for ten minutes.el.age_gate— Remembers your answer to the date-of-birth question while you finish signing up; the date itself is never kept.el.terms_ok— Remembers that you ticked the terms box while you were signing up, until the account exists.el.invite— Carries the invite code you entered through the rest of signing up, for thirty minutes.el.state— A five-minute check that a Google or Discord sign-in you started is the one that comes back.el.dont_remember— Remembers that you asked not to stay signed in, so the session ends when the browser closes.el.consent— Remembers that you have seen this notice, and what you chose, for a year.
Things your browser remembers for you
Your browser also keeps a few things for you — settings and layouts you chose. None of it leaves your browser, and clearing the site's data forgets it.
- the theme you picked
el:theme - your sound settings
evolving-legends:audio-settings - your game settings
evolving-legends:gameplay-settings - the last character you played
el:play:last-character - how you arranged the editor's panels
el:editor:panels - how wide the map editor's columns are
el:editor:map-layout - how tall each workspace's bottom strip is
el:editor:<workspace>-bottom - which tilesets you keep open in a project
el:editor:palette:<project> - where you last pressed Play from here on each map
el:editor:play-test-spawns:<project> - who you play as when you test a map
el:editor:play-as - that you waved away the new-starter-assets banner
el.starter-updates.dismissed.<project> - the tiles you picked most recently
el:editor:recent:<project>(until the tab closes) - the party you were in, so a reload rejoins it
evolving-legends.realtime.party(until the tab closes) - which sign-in button you pressed, until the sign-up finishes
el.analytics.provider(until the tab closes) - that your sign-up was counted once, not twice
el.analytics.signupCompleted(until the tab closes)
Nothing here is optional, so there is nothing to change.